Barns set the capacity of all items a player can store and can be upgraded by collecting enough construction materials from trains or by special Barn Upgrade Ticket. They are needed to increase the population cap, which is necessary for building factories and expanding the territory. Community Buildings and Houses have the most significant effect on a town-development strategy. They have access to constructions of different categories - Houses, Community and Farming Buildings, Factories, Decorations, and Special. A layout and planning have an insignificant impact on the outcome that allows players to concentrate mostly on a maintaining aspect. The city-building mechanics of Township differs from traditional games of the genre. Leveling up, players get access to new in-game activities and content, like the Mine, the Zoo, and the Port. Production puzzles are driven by orders, which first appear on the helicopter pad. There are more than 250 goods to harvest or produce. This process can be sped up with in-game currency. The game is in sync with real-time, and rewards for a taken assignment depend on its time to manufacture products. To produce eggs, wool, and bacon, players can farm chickens, sheep, and pigs. At the initial levels, players are assisted by a character named Ernie who gives them brief tutorials.
Assets are used to produce goods in factories to earn coins and experience points. A player starts harvesting crops such as wheat, corn, carrot, potato, sugarcane, cocoa, tomato, rubber, silk, strawberries, rice and pepper. The gameplay is built upon farming and production puzzle cores, and ] order board games.